Experience this short challenge by collecting all of the cube keys to claim victory. Click here to play the game.
An assignment for my Scripting for Game Design class during Winter quarter of my sophomore year at Drexel, Ball Maze Adventure was my only my second time using Unity. In making this game, I learned the basics of C# including how to move an in-game character according to real physics, how to set a trigger, how to make a counter, and how to display an in-game message. This project was the first project that actually made me feel like a game designer.